ASIFA – SIGGRAPH Picnic in St Johns. Hang with pros, veterans and students of local animation and computer graphics, and enjoy drinks, ice cream, socializing, good times, a raffle, a silent auction, BBQ and or course ice cream.
Bid on fundraising items such as a Portland area boat ride and Art donated by our members. All friends, family and friendly dogs welcome.
Sunday, July 31, from 1 to 4pm
The Historic Ranger Station (an official Pokemon stop)
8525 N. Central, Portland, OR 97203
Hosted by Zornado Designs, ASIFA Portland and Cascade ACM SIGGRAPH.
BYOA (Bring your own art, animation and drinks — alcohol not provided). Ice Cream Provided — bring toppings.
About Zornado Design— Marilyn Zornado is a Calligrapher, book artist, animator and educator living in Portland, Oregon with her husband, sound engineer Alan Garren, and Schipperke Ping. Website
About ASIFA Portland — ASIFA Portland exists to boost the art of animation and the community that practices it, promoting a free exchange of ideas both locally and internationally. Website
About Cascade ACM SIGGRAPH— Cascade ACM SIGGRAPH exists to serve the needs of the Oregon and Southwest Washington computer graphics community; to promote an increased knowledge of and greater interest in the educational, artistic, and scientific aspects and applications of modern technology in graphics; to enhance communication between colleagues that have an interest in any aspect of computer graphics. Website
Best of Ottawa
Enjoy the world’s most cutting-edge, thoughtful, funny and provocative animation films while mingling with the local animation community. Whether you love classic cartoons, mind-bending experiments, fantastic digital creations, dazzling effects, technical fireworks, thought provoking observations, or pure gut-busting fun, there is something for everyone and anyone at the Ottawa International Animation Festival (OlAF). For 40 years the OlAF has attracted film and animation buffs, art lovers and filmmakers from around the globe. You won’t want to miss this selection from one of the biggest animation festivals in the world.
Friday July 8th, 2016, 7:00 pm
5th Avenue Cinema
510 SW Hall St, Portland, OR 97201
Tickets
$7 General Admission / $3 Students
Free for ASIFA Portland & Cascade SIGGRAPH members
Free for LAIKA employees & PNCA animation majors (show badge or school ID)
Parking
PSU Parking Structure 1 — Enter on either Broadway or Sixth Avenue
1872 SW Broadway, Portland, Oregon 97201
Freeafter 5pm on Fridays
Total Running Time: 80 minutes. Line-up:
The Five Minute Museum | 2015 | Paul Bush | Switzerland, UK | 6:20 | Best Experimental/Abstract Animation
Yùl et le Serpent (Yùl and the Snake) | 2015 | Gabriel Harel | France | 13:12
Loop Ring Chop Drink | 2014 | Nicolas Ménard | UK | 9:45 | Walt Disney Animation Prize for Best Graduation Animation & Award for Best Design
Violet | 2015 | Ryan Ines | USA | 5:56 | Best Undergraduate Animation
Isand (The Master) | 2015 | Riho Unt | Estonia | 18:00 | Cartoon Network Prize for Best Narrative Short Animation
Pig | 2015 | Steven Subotnick | USA | 3:20
Unhappy Happy | 2015 | Peter Millard | UK | 7:07
Small People With Hats | 2014 | Sarina Nihei | UK | 6:51 | Grand Prize for Best Independent Short Animation* & Prize for Best Sound * First Graduation Animation to ever win the OIAF Grand Prize
Officer Biographies
Demetra Auel — a visual and instructional designer with a Masters in Applied Information Management and Bachelors in Mathematics. She recently studied video and sound production and has an extensive background in marketing and teaching multimedia and business applications. She has been the chair and vice chair of Cascade ACM SIGGRAPH and enjoys IA, organizational coordination and leadership; she currently works with the board and CG community by night, and creates effective web, print and graphic content by day.
Madison Russell — an avidly active member of the PDX animation community. As Vice Chair of Cascade ACM SIGGRAPH, board member of ASIFA Portland, and a juror and volunteer for the NW Animation Festival, she’s constantly looking for new ways to contribute. Madison’s great passion for Japanese animation and culture has led to conversational fluency in Japanese, as well as four months living and working in Tokyo, Japan during 2015. She is a freelance animator and illustrator with a Bachelor of Fine Arts in Animation from the Minneapolis College of Art and Design and has a background in training facilitation and development. Animation, ink illustrations, and paper sculpture are her passions, and she loves combining all her skills to serve the local animation community.
Sophya Vidal — currently the Social Media manager of Cascade SIGGRAPH. She has degrees in both Media Arts and Animation, as well as Theater. Currently she is working on her own Animation Production Studio, as well as running a local animation resource group called ARCS. Social media and events promotion have long been aspects of her project-based work, and she is looking forward to putting those skills to work for SIGGRAPH.
Paul Anderson — involved in multimedia since 1997 when he worked in school radio and did morning video announcements. After attending PCC’s video internship program, he worked as an independent videographer and editor; a few years later returning to PCC to study more in the multimedia department and eventually changing gears for toward web development. Paul produced and directed a handful of comedy skits and short films, several for weekend film festivals; he has also worked on a few feature films and web shows in various production roles. For the last few years, Paul has worked for a few web development houses in Portland and remotely, focusing primarily as a WordPress developer. He is currently learning Blender 3D, enhancing coding skills and developing a noir comedy.
Board-Member-at-Large Biographies
AJ Deflaminis — a long-time board member of Cascade ACM SIGGRAPH, AJ is the Visual FX Lead at Supergenius Studio, an Instructor at the Art Institute of Portland, and a 3D training contractor at 3DV. He has been the Rendering Lead of Liquid Development, at Modeling Instructor, and a Technical Director at Bent Image Lab for three and a half years. He has experience in every part of the CG pipeline and also has a small business making games for the iPhone and iTouch.
Sarah Deflaminis — received her Associate’s of Applied Sciences in Visual Communications from ITT Technical Institute in March 2010, and later went on to pursue a Bachelor’s of Science degree at the Art Institute of Portland. She graduated in September 2013 with a B.S. in Design Visualization. Since graduation from the Art Institute, she has been working as a Technical Director for Bent Image Lab. In her spare time, Sarah freelances as a Graphic Designer, mostly doing pro-bono work for local churches and schools.
Wes Cropper — developed a combination of skills for optimum productivity and creativity. Digital beginnings involved page and cover designs for print media. He became adept at applying principles of graphic design to the single two-dimensional page, and developed designs for web and video production, educational animation, three-dimensional animated textures, textured landscapes and scenery. The pursuit of working in 3D grew as he began teaching Autodesk Maya, Inventor, Adobe Photoshop, and AfterEffects. Learning these technologies for the classroom influenced the way he went about producing his own artwork. His current body of work, “Portals and Meeting Places,” is a collection of digital landscapes representing journeys in progress or destinations already reached. They are locations of human process, movement, manifest for the purposes of growth, healing, knowledge, and shelter, represented as outdoor spaces, mountains, passages, bridges, doorways, spaces where interactions, transformations occur. Familiar experiences combined with extraordinary encounters draw viewers into realms of time, dimension, spirit, and nature. Wes freelances and teaches in the areas of drafting, design, and information technology.
Kendall Auel — a software development engineer with more than 35 years experience writing code. He began his career in the early days of 3D computer-aided design, developing interactive graphics systems for mechanical and electronic design automation. Most of his career has been focused on writing embedded control code for a variety of commercial products, including 3D computer graphics processors, digital projectors, HDTV systems, color printers and copiers for the office, graphics for live television production switchers, and most recently for 3D printers. He’s most excited by the way technology has become accessible to help create engaging and expressive works of art.
Jeffrey Sens — a co-founder and Co-Executive Director of Pixel Arts Game Education, he regularly leads “youth making games together” programs and trains volunteers, educators, and organizational leaders in maker-based learning and STEAM (Science, Technology, Engineering, Art, and Math). Jeffrey taught at the University of Iowa, Syracuse University, and University of San Francisco. He earned a M.S. in Communications from the Ohio State University and pursued a doctorate in Communication Studies at the University of Iowa. He currently serves as a Youth-Adult Partnership facilitator for the Mythos Youth Council and community organizes with several collaboratives including Hive Cascadia, the N/NE STEAM Coalition, and the Portland Metro STEM Partnership Collaboratory.
Sven Bonnichsen— a visionary arts and culture activist. His focus: sustaining a robust Portland animation ecology. Current organizational roles include being founder/director of the Northwest Animation Festival (2010), President of ASIFA Portland (2012), Board Member at Large with Cascade ACM SIGGRAPH (2014), and Advisory Board member for Seattle-based Haptic Animation Amplifier (2015). He’s a bridge-builder who’s forged strong relationships with local studios, schools, freelancers, and indie artists — and routinely works with international animators around the world. During the past five years he has organized more than 100 screenings and animation-related events.
Christina Mayes — a Portland-based animation and design professional with an interest in bringing together the PDX and Southern Washington electronic arts communities in order to share knowledge and work. She possesses a love of teaching, creative expression and finds joy in enabling artists and designers to collaborate and network together. As an artist Christina has worked professionally in animation and design for eight years on hundreds of projects. In her free time she likes to garden, exercise and play video games.
Greg Walters — multimedia coordinator at the Portland Community College, Cascade Campus, has been serving the computer graphics community for many years. He also serves as the PCC Multimedia Club Advisor and has a passion for multimedia and great personal skills for helping people attain their goals. Greg has been an active member of Cascade ACM SIGGRAPH for the past 5 years and enjoys hosting meetings and events on a regular basis.
Fran Zandonella —actively involved in SIGGRAPH since 1993, Fran has served in a variety of leadership positions including Secretary, Treasurer, and Chair for local professional SIGGRAPH chapters. She has served as Secretary of the Cascade Chapter, as well as on the Board for three years. This past year she has assisted with meetings and maintained the events on the Cascade ACM SIGGRAPH website. Her goals include arranging for “kick-ass,” cutting-edge computer graphics speakers to visit Portland and to help the Board as needed to create a CG crucible.
Luminary Kathy Zielinski
shares her work as an animator
Enjoy an evening with animation star Kathy Zielinski. She animated classic villains and heroes for over three decades at Disney, Dreamworks, and other major studios, working on dozens of feature films from the Little Mermaid to the Book of Life. She is currently exploring animation in live action feature and television projects.
Ms. Zelinski will present her journey in the art and business of animation, discuss working as a woman in a largely male art field, her transition from drawn-2D to 3D animation, and offer artistic and technical advice through her personal stories and visual history. She will show her stills and stunning classic animation.
Don’t miss this rare and enlightening event at 5th Avenue Cinema:
June 3rd at 7pm
tickets are $8 for general public, $3 for current members of ASIFA and SIGGRAPH, at the door.
5th Avenue Cinema, 510 SW Hall St., Portland, OR 97201
Transportation
Street parking is available. Multiple MAX light rail and bus lines run near the venue, so look for transportation going to the PSU campus.
Computer Animation Festival Showcase at NWAF
This year we are excited to kick off the NW Animation Festival at the Hollywood Theater, with a showcase of the SIGGRAPH Computer Animation Festival. The NW Animation Festival is one of North America’s largest Animation Festivals, right here in Portland.
Tickets and week-long passes will be available soon. Sign-up for for breaking festival news at the nwanimationfest.com website. In the meantime, take a look at this year’s lineup of shows and begin planning your personal animation bonanza.
Dance Art
Shake your bootie at the launch of Design Lab, a Design Week open house. Cascade ACM SIGGRAPH, ASIFA Portland and Bent join forces to bring you an interactive dance party and tunes with DJ secret surprise and LightTroupe.
April 20, Interactive Dance Party 7 to 10 pm
Tunes with DJ Secret Surprise & Light Troupe
Meet the Artists and Popup Art Gallery 4:30-6:30 pm
Wacom Tablet GIVE-AWAY around 7 — must be present
At Bent Offices, 2729 SE Division St., Portland, OR 97202
We also need able bodies to help set up and tear down the dance space. If you can help in any way (driving, moving, running errands) please sign up here. Get involved in your community and give back with a good deed. You never know what it could lead to.
Transportation —
Parking is available on the street and Trimet bus #4 Division/Fesseden bus [to Gresham] goes right by Bent. There will be a big tent in the parking lot outside Bent, so come on in.
About ASIFA — ASIFA Portland exists to boost the art of animation and the community that practices it, promoting a free exchange of ideas both locally and internationally. See http://www.asifaportland.org
About SIGGRAPH— Cascade ACM SIGGRAPH exists to serve the needs of the Oregon and Southwest Washington computer graphics community. Through meetings, screenings workshops, conferences, networking and other activities, the chapter works to promote an increased knowledge of and greater interest in the educational, artistic, and scientific aspects and applications of modern technology to graphics, enhancing communication between colleagues that have an interest in any aspect of computer graphics. See Facebook | email
ASIFA Portland and Cascade ACM SIGGRAPH recommends
Oscar Nominated Animated Shorts
at the Hollywood Theater
Global Game Jam
Global Game Jam gives us an opportunity to develop a game amongst friends and new acquaintances in 48 hours with the Portland Indie Game Squad community! GGJ is the world’s largest game jam (game creation) event, taking place around the world at physical locations.
We begin on Friday evening, January 29, 2016, at the Art Institute of Portland with a keynote, icebreakers, idea generating activities, and team selection. After jammers are satisfied with their ideas and teams, we work on their games until Sunday afternoon, when we can share our games with each other in a showcase event! To support a fun, inspiring environment, jammers are welcome to stay on site at the Art Institute for the entire weekend:
Our space is open to — and provides great opportunity for– all those who wish to participate, including total beginners, industry veterans, and anything in between.
This event will operate in an inclusive, discrimination-free environment with no tolerance for abuse or harassment.
Jammers are encouraged to not form teams beforehand to inspire new relationships via the icebreakers at the beginning of the 48 hour period, though I am aware that some people are predisposed to working with each other or alone and will do so regardless, and that’s okay!
Sleeping space and some equipment will be provided, though jammers are responsible for their own overall health, wellness, and other needs (which will be supported via suggested breaks, mealtimes, etc.).
Jammers are welcome to jam remotely, but we ask that you join us on Friday until late and for the last few hours on Sunday.
Updates regarding on-location snacks and other logistics will be added to this and other event listings soon.
This event is free, and registration is open to the public.
We will be hosting a playtest & pitch night soon after the jam for those who want to showcase their projects, and the last 2 hours of our jam will be used as a showcase.
Jammers are considered officially registered when they have a ticket via our Eventbrite site. Global Game Jam website registration will occur the weekend of the jam. We have room for 90 jammers. If more than 90 people come to the event and plan to participate for the entire weekend, Eventbrite site registrants will be accepted first, then pigsquad.com registrants, then PIGSquad Facebook group registrants, then first-come-first-served. Those who plan to jam remotely or only spend a small portion of their weekend on site at the jam are not required to claim an Eventbrite ticket. Observers are welcome, but should not sign up for a ticket (RSVPing on pigsquad.com or the FB are fine). This event is free and limited to those 18 years and older.
If you have any additional questions, comments, or suggestions, please visit the Global Game Jam website. If your question is not answered, you are welcome to e-mail Will at pigsquad at gmail dot com or message an admin on the Portland Indie Game Squad Facebook group! Sponsorship opportunities are available.
To hold your place at the jam, sign up for a ticket via this Eventbrite listing!
About PIGsquad
We are a game development and enthusiast community located in Portland, OR, dedicated to providing the area with game related events, networking opportunities, resources, and fun!
Follow us on Twitter and join up on our Facebook page to get connected to our great game developer group, and feel free to direct any questions to pigsquad at gmail dot com! Just a heads up – we’ll be updating our web presence very shortly; these forums are not very active and we will be moving into new methods of displaying events, inviting you to events, and communicating via a forum! Until then, our Facebook group is the best forum to use.
About Cascade ACM SIGGRAPH
We exist to serve the needs of the computer graphics community. Through meetings, screenings, workshops, conferences, networking and other activities, the chapter works to promote an increased knowledge of and greater interest in the artistic, educational and scientific aspects and applications of technology to graphics, enhancing communication between colleagues that have and interest in any aspect of computer graphics. See:
ARCS, ASIFA Portland, and Cascade SIGGRAPH present
HOMEBREW: A PDX Animation Showcase
A FERTILE GROUND MEDIA ARTS EVENT
The inaugural HOMEBREW: A PDX Animation Showcase is an event long in the making. Celebrating recent works from the gamut of local animators, you’ll find the screening collection fun, refreshing and very Portland. Organized and moderated by Sophya Vidal, a long-standing member of the animation and theatre community, creative and thoughtful storytelling are at the core of the program. The screening will be followed by a panel with several of the creators; bring your best questions and get to know your Portland Animation Ambassadors. This event is brought to you by The Animation resource Community Service (ARCS), Portland ASIFA, and Cascade SIGGRAPH. (3 hours).
Line-up includes works by Temris Ridge, Curtis Randolph, Mike A. Smith, Kurtis Hough, Paul DeSilva, Laura Heit, Lori Damiano, John Summerson, Joanna Priestley, Tina T. Hsu, Ben Luce, Marylin Zornado, Kyle Stephens, Lars C Larsen, and Beryl Allee. Animation styles consist of Hand drawn 2D, 3D, Cut-out animation, Stop-motion puppet animation, and Motion graphic work. Program is rated PG.
Event Details:
Festival Date:Sunday, Jan 24 @ 3pm
Venue: 5th Avenue Cinema, 510 SW Hall St. Portland, OR 97201
Tickets: General is $10; ASIFA/SIGGRAPH Members get in for $5.
Purchase tickets:https://www.boxofficetickets.com/bot/wa/event?id=308003 or at the Door.
About ARCS
ARCS stands for Animation Community Resource Service and is a growing online resource community for animations and story-makers in Portland, OR. The goal is to bring more awareness (and creation) of creative events, resources, and networking activities with locals in mind. See:
ASIFA Portland is the local chapter of the International Animated Film Society: Association International du Film d’Animation. Our group exists to boost the art of animation and the community that practices it, promoting free exchange of ideas. See:
Website http://www.asifaportland.org
Facebook https://www.facebook.com/asifa.portland/
Twitter asifaportland.
About Cascade ACM SIGGRAPH
We exist to serve the needs of the computer graphics community. Through meetings, screenings, workshops, conferences, networking and other activities, the chapter works to promote an increased knowledge of and greater interest in the artistic, educational and scientific aspects and applications of technology to graphics, enhancing communication between colleagues that have and interest in any aspect of computer graphics. See:
Come to a screening and enter the rich, colorful worlds of Hayao Miyazaki and Isao Takahata at the OMSI Empirical Theater for a week-long Studio Ghibli Retrospective, presented by ASIFA and Cascade ACM SIGGRAPH. From January 12-18 experience 11 fan and critic favorites in dubbed and subtitled versions, as well as the documentary The Kingdom of Dreams and Madness, screened . Mention your membership in either ASIFA or Cascade ACM SIGGRAPH and receive a $1 discount on admission! (Available for box office or phone orders only)
Madison Russell, Vice Chair, SIGGRAPH gives a keynote presentation on Thursday night, Jan 14, 2016, 6:30 pm, at the Empirical Theater at OMSI, on the Studio Ghibli and other Directors. At 7:00 pm enjoy the Kingdom of Dreams and Madness documentary, along with insight and photographs of her visit to the museum in Mitaka, Japan.
The entire screening line-up includes:
• Grave of the Fireflies
• The Tale of Princess Kaguya
• Nausicaa of the Valley of the Wind
• Spirited Away
• The Kingdom of Dreams and Madness
• Castle in the Sky
• Kiki’s Delivery Service
• Porco Rosso
• Princess Mononoke
• My Neighbor Totoro
• The Secret World of Arrietty
• Howl’s Moving Castle.
Location and Transportation
The Empirical Theater, OMSI, 1945 SE Water Ave., Portland Oregon 97214: parking is available in the OMSI parking lot. Bussing and carpooling is encouraged. Use the Portland Streetcar B Loop and Bus Routes 9 and 15 nearby.
About Ghibli
Established in 1985 by Hayao Miyazaki, Isao Takhata, and Toshio Suzuki, Studio Ghibli is frequently referred to as the “Disney of Japan.” Producing memorable, quirky films of the highest imaginative caliber, four films have been nominated for Academy Awards. Spirited Away is the only anime, non-English speaking, and traditionally animated Academy Award winner for Best Animated Feature.