Animation Meet & Greet
Come out for networking and an all-around good time.

At Lucky Lab NW This Saturday, February 7, 2015, at 4:00 pm
Join us at the Lucky Lab Beer Hall (in Northwest) to grab a pint, share some stories, catch up on things and maybe meet some new faces. Portland’s ASIFA and SIGGRAPH chapters are teaming up to host this event — and everyone is welcome! Exchange business cards or just gossip about upcoming animated films… Let’s hang out and all talk about animation. Minors are allowed until 9pm.
Transportation
There is parking on the street, and Tri-Met transit available. The address is:
Lucky Labrador Beer Hall,
1945 NW Quimby St., Portland, OR 97209
Quimby
About ASIFA Portland
ASIFA Portland is the Portland, Oregon chapter of the international animation society, the Association International du Film d’Animation. ASIFA exists to boost the art of animation and the community that practices it, promoting a free exchange of ideas both locally and internationally. We celebrate a decades-old animation scene known for groundbreaking independents, big-budget feature filmmaking, and a world-class animation festival. Visit www.asifaportland.org.
Italian Animation


Cascade ACM SIGGRAPH and ASIFA Portland celebrate international art film
ANIMAZIONI! reveals Italy’s contemporary animation scene through 17 short films. The devil, a beautiful woman, the staring eyes of a disembodied head… There is often a dream-like quality in these films, fleeting glimpses of mysterious spaces inhabited by nameless beings suspended in time. A painterly tradition shines through — but also a powerful impulse to break the chains of convention. Perhaps you’ve seen one of BLU’s colossal graffiti animations, where mutating giants scramble across the sides of actual buildings? (If not, you must!) You’ll see this along with a host of artists that won’t be experienced anywhere else. Giovanni Munari, an Italian animator traveling abroad, brought these films along with him in his suitcase, hoping to find an audience in the USA. Acting as Portland’s animation embassy, ASIFA and Cascade ACM SIGGRAPH are proud to help share this rare, international gift.
Tickets and Transportation
- Tickets: $5 General Admission
- FREE for Cascade ACM SIGGRAPH & ASIFA Portland members
- FREE for LAIKA employees & PNCA animation majors (show badge or school ID)
- Moments of explicit sexuality, not recommended for children
- 7:00 pm.
- There is parking on the street, and Tri-Met transit available. The address is:
- 5th Ave Cinema, 510 SW Hall St., Portland, OR 97201.
About ASIFA Portland
ASIFA Portland is the Portland, Oregon chapter of the international animation society, the Association International du Film d’Animation. ASIFA exists to boost the art of animation and the community that practices it, promoting a free exchange of ideas both locally and internationally. We celebrate a decades-old animation scene known for groundbreaking independents, big-budget feature filmmaking, and a world-class animation festival.
The Global Game Jam 2015

Global Game Jam 2015
The GGJ starts at the Art Institute of Portland, with the keynote and prompt at 5:00 pm on Friday. January 23, 2015. Participants will work round the clock for 48 hours and include artists, musicians, game developers, programmers, designers, writers, etc. The space is open to all – don’t be shy – this is your opportunity to work with others to create a game in 48 hours.
Participation Directions
To register, log in/create an account on the Global Game Jam website (http://globalgamejam.org/). If you already have a Global Game Jam account, visit our jam site (http://globalgamejam.org/2015/jam-sites/art-institute-portland-w-pigsquad) and select “Join This Jam Site” to the right of the site’s title. If you create a new account, you will be prompted to join a site after entering your information. Find “The Art Institute of Portland w/ PIGSquad,” select that site, then confirm that your username appears in our jam members (http://globalgamejam.org/2015/jam-sites/art-institute-portland-w-pigsquad/members). If more than 90 people come and plan to stay on site, Global Game Jam site registrants will be accepted first, then pigsquad.com registrants, then PIGsquad Facebook group registrants, then first-come-first served. Transportation and Location There is parking on the street, and under the AI building. The address is: Portland Art Institute, rooms 263, (202, and 201) 1122 NW Davis Street Portland Oregon, 97211.
About PIGsquad
The Portland Indie Game Squad is a game development and enthusiast community located in Portland, OR, dedicated to providing the area with game-related events, networking opportunities, resources, and fun! Follow us on Twitter and join up on our Facebook page to get connected to our great game developer group, and feel free to direct any questions to pigsquad at gmail dot com! Just a heads up – we’ll be updating our web presence very shortly; these forums are not very active and we will be moving into new methods of displaying events, inviting you to events, and communicating via a forum! Until then, our Facebook group is the best forum to use. Visit http://pigsquad.com for more information.
About Will Lewis
Will Lewis is a game developer and community organizer for game-related groups in Portland, Oregon. In April of 2011, he founded the Portland Indie Game Squad, bringing together a community of all walks of gamedev to provide events, resources, and professional opportunities to the greater Portland area. He is also a co-founder and co-director of Pixel Arts Game Education, providing games learning, positive peer and adult mentorship, and technology access opportunities to underserved and underrepresented youth in Portland. He often speaks at schools, meetup events, and game conferences on community organizing or games learning and is credited in Cartoon Network’s Monsters Ate My Birthday Cake for design.
Animation Meet and Greet
Saturday November 15 5:00-8:00pm
Lucky Labrador Brew Pub
915 SE Hawthorne Blvd,
Portland, OR 97214 FREE
Co-hosted by ASIFA Portland and Cascade ACM SIGGRAPH
Join us at the Lucky Lab Brew Pub (in Southeast) to grab a pint, share some stories, catch up on things and maybe meet some new faces. Portland’s ASIFA and SIGGRAPH chapters are teaming up to host this event — and everyone is welcome! Exchange business cards or just gossip about upcoming animated films… Let’s hang out and all talk about animation.
Autodesk Hits Portland 4.0
3DV & Autodesk Presents
Autodesk Hits Portland 4.0 is FREE but you need to Register. It’s at the Incredible Empirical Theater at OMSI, 1945 Southeast Water Avenue, Portland, OR 97214
Schedule:
5:00 – 6:30 Beer/Wine, Food & Networking
6:30 – 9:00 Demonstration
9:00 Raffle – Wacom Intuos Pro & a Permanent V-Ray license!
Wacom Cintiq 24HD hands on display at event
This time it’s different:
What’s different about it? First off 3DV is hosting the event at the OMSI Empirical Theater which happens to be the largest screen in Portland. Big screen with big things happening that evening featuring top application engineers from Autodesk Marcel De Jong and Gary Davis. This event sells out every year, so don’t wait to register. We will start the evening off with appetizers, beer and wine which allows everyone to network a little and get settled in. The Marcel and Gary will show the latest features in 3ds Max, Maya, Mudbox, SketchBook that were announced this year at SIGGRAPH. They will also be discussing Reality Capture, budget motion capture, 3D Printing and their latest acquisitions. Something else different this year is 3DV and Autodesk are providing an in-depth series of Workshops the following day. It’s a completely separate event but features Autodesk technical specialists. $25 for one, or all workshops. Details: https://3dv4workshops.eventbrite.com
Drink and Draw with PIGSquad

PIGSquad Drink ‘n Draw at Lucky Lab on Quimby
Monday, November 24 at 6:00pm – 11:00pm Lucky Lab, 1945 NW Quimby St, Portland, Oregon 97209.
Join the Portland Indie Game Squad in an evening of playing locally-made games and sketching your favorites! Game developers will be setting up their games for anyone to play while we’ve invited artists to come draw “fan art” of the games on display.
Play, drink, draw – that’s the gist!
For artists, they will have super basic paper/pencil/coloring supplies on site if needed. If people are interested in showcasing a game, please comment on this event (at PIGSquad’s Facebook) and you’ll get more details about setup. In-progress games are welcome. The listed event time is only recommended; feel free to come earlier or stay later if you’d like. The venue is listed as 21 and over, but no one IDs unless you ask for an alcoholic drink. Message an admin here or e-mail us at pigsquad@gmail.com if you have any questions!
For more info, see PIGSquad.com
2014 Computer Animation Festival
Wacom IntuosPro M tablet giveway! Register now to attend the CAF and be entered in a drawing for a free Wacom Tablet. Must be present and registered to win. Wacom will be attending with a hands-on work station where you can try their latest products.
Screening Information

SIGGRAPH 2014 Computer Animation Festival
Thursday, October 23, 2014, 6:30 pm; Registration starts at 6:00 pm; PCC’s Cascade Moriarty Arts Building Auditorium room 104 (see local map) Tickets http://cascadesiggraphoct2014.eventbrite.com; Trailer http://youtu.be/Hmmlsx7rZHU; Contact cascadesiggraph@gmail.com or 503-367-1522.
Admission
Members are always free; General Public tickets are $9.00; students and affiliates enjoy a $5.00 discount with ID for a reduced price of $4.00. See information at the ticketing page: Eventbrite.
Local Map

Map of PCC Cascade campus parking for MAHB Auditorium
Cascade ACM SIGGRAPH – August 2014 Minutes – 8/18/2014 Attendance:
- Demetra
- Madison
- Christina
- Paul
Talking Points: August Event Augmented Animation on August 19th, part of Portland Science Pub. See http://www.vfxpdx.com High-level strategic planning for all events for this season Aug 2014 to June 2015 Report on the SIGGRAPH2014; new docs available for review from PSCC (Professional and Student Chapters Committee) Our Social Media Treasurer’s report and annual report Events for September and October, including the Computer Animation Festival Elections and board development, capturing knowledge Scheduling the next quarter’s board meetings for everyone’s convenience. Christina will be resigning in November, and she will be finishing the knowledge base she started while at the conference last week. Event tomorrow will be easy, no attendance, collecting money or anything, just show up and network with other professionals. This time of year is best for planning events. Build a roster and create a take away from people that says everything we are doing this year. Sophya Vidal wants to collaborate with us by creating an Animation Jam in the Spring of 2015. Christina will introduce her to everyone tomorrow night at the event. Event tomorrow with be about the process of combining Cinema 4d and AfterEffects for motion graphics. Christina will be late. Madison has the day off and is willing to help setup and help out. Showing up at 5:00pm is best. Good idea to brainstorm with a bunch of different companies around Portland who are interested in doing events with us. Need to setup a time to do this. Is called a Planning Meeting. We should get NW Animation Festival, ASIFA, PIGSquad is a good idea. Maybe hold it at PCC? Planning meeting for September is good. Events to plan this season:
- Computer Animation Festival (October 2014)
- Animation Jam (Spring 2015)
- Global Game Jam (January 2015)
- Holiday Social (December 2014)
- March or April Job Talk / Portfolio talk (Michael Janda? 2015)
- Summer Social (July 2015)
- Autodesk / 3dv event (November 2014)
- NW Animation Festival (May 2015)
SIGGRAPH Report, saving until the end of the meeting today. Christina, Demetra and Madison need to meet to talk about social media responsibilities and brainstorming for how to tackle it this year. Paul needs to read all the PSCC documents about the website options. Madison wants to know about where to direct people. Send them to the Cascade website and they can sign up there. Try and get Sophya’s bio for the elections. Tuesday is best to keep the board meeting at. Meeting around 6pm still, the venue will need to change. Starbucks at cross of Barbur and Capitol Highway is where we will schedule board meetings for the next quarter. Madison has a bunch of people she needs to e-mail, and is having a problem with the ACM website and it’s weird information architecture. We will try and design the cascade website so it is better. WACOM won’t be able to come now, but we can fit them into a date in October for the Computer Animation Festival. Madison will e-mail them to let them know. We are all going to bring and wear our SIGGRAPH t-shirts tomorrow at the event! Action Items:
- Christina needs to get a bio from Sophya
- Madison contact Greg at PCC for dates about the CAF (computer animation festival)
- Paul needs to read the PSCC documents if he has time
Creating Digital Worlds:
The Tech Behind the Pixels
Join VFX/PDX and OMSI Science Pub at McMenamins Crystal Ballroom for a show and tell of epic proportions.
Cardboard Castle’s Cooper Johnson & Crew
Tuesday, August 19, 2014, 7 – 9 pm,
McMenamins Crystal Ballroom
1332 W Burnside
Portland OR, 97209
Tickets: OMSI’s suggested donation of $5 at the door
21+, minor only with adult
Cardboard Castle, Supergenius, CCC and Motion Capture
For a night dedicated to all things imagination, Cooper Johnson and his team at Cardboard Castle take a look at their process and techniques. With heads down and tablets blazing, they have plenty to show and have been quietly turning out world-class, design-heavy motion and computer graphics work combining Cinema 4D and After Effects. Additionally, Damon Redmond (of SuperGenius fame) and Clackamas Community College’s Digital Communications Media Director Andy Mingo are bringing the fancy new motion capture system and giving it the Portland debut it deserves. A live motion capture demo will be part of the festivities.
VFX/PDX and OMSI’s Science Pub Seriers
The presenters will take the stage at the Crystal Ballroom in conjunction with OMSI’s Science Pub Series, a Tuesday night Portland event, dubbed “consistently clever social science,” complete with beer, and educational banter. Come early, hang out, and stay for the show! We hope to see you there.

Cardboard Castle OMSI Science Pub
About Cardboard Castle — headed by the creative spirit of Cooper Johnson, Cardboard Castle is a motion production studio that creates innovative visual content. Our community of artists, storytellers and vision-makers are well versed in both digital and hands-on techniques. We draw, forge, strategize, originate, revamp, animate, digitize or illuminate at any stage in the campaign, looking beyond the castle walls to bring the sharpest vision into the light. For more information, visit www.cardboardcastle.com. About VFX/PDX — a collective of the Portland, Oregon area visual artists. Crossing studio boundaries, the aim is to occasionally bring everyone together to mix it up under the same roof, critique and promote each other’s work, learn new tricks, and share a drink. The goal is to provide a conduit for provocative events and discussion that push us forward, upward, with no affiliation, agenda, or paid sponsors. We are about moving images that move us. For more information, visit www.vfxpdx.com. About Cascade ACM SIGGRAPH — the Chapter serves the needs of the Oregon and Southwest Washington computer graphics community. Through meetings, workshops, conferences, and other activities; promotes an increased knowledge of and greater interest in the educational, artistic, and scientific aspects and applications of modern technology to graphics, enhancing communication between people in Oregon and Southwest Washington that have an interest in any aspect of computer graphics. For more information, visit www.cascade.siggraph.org. Press Contact — for event information, contact the Chair at cascadesiggraph@gmail.com, or at area code 503, voice 3671522.
Cascade SIGGRAPH – July 2014 Minutes
7/19/2014
In Attendance:
Christina
Wes
Demetra
Paul
Next event in August, conference. Wes needs e-vite info and the report for the mothership for the year. Paul doesn’t have anything and Christina doesn’t have anything. Paul plans to get onto doing stuff for the WordPress SIGGRAPH site. The chapters workshop at SIGGRAPH will be a great place to come with a list of problems.
If Christina has some time in a few weeks Paul wants to Skype about the SIGGRAPH website to think of ideas for the sites revamp.
Wes is busy all of October. Christina Demetra gone for conference in August. Paul is off the map after a few weeks. Wes is busy the first two weekends. Wes is doing Art Harvest in October and he will be demoing how to do art on your iPad or android tablet.
SIGGRAPH Conference:
Have to be there at 8am on Saturday morning at the convention center in BC.
Instead Madison and Christina will drive up to BC on Friday the 8th with Demetra and then back on the 14th.
Christina needs to do social media promotion for the main conference in 2014.
August event:
Guy wants to come through town through the larger SIGGRAGH to give a talk in town. His name is Jay Bills and he is the head of VFX PDX and wants to collaborate and SIGGRAPH can co-sponsor them. OMSI is also in on it, it is a Portland Pub Trivia thing, sounds really neat! We can slip in as co-sponsors and be present at the event. It is at the Crystal ballroom. We don’t have to do much of anything for it which is wonderful. Yay!
VFX PDX is well attended and a good place to possibly get more members involved with us. Would be on August 19th 2014 at the Crystal Ballroom. It is a Tuesday. Called Portland Pub Science and is for kids to us QR codes on there phones in order to play animation from live things. It is called Augmented Animation. Really neat! Paul will bring this up to Metal Toad to let them know about it. Christina might bring it up at work as well.
September Event Promotion: The Best of the Fest event promotion so we can be a co-sponsor on that from the NW Animation Festival. We might need one for September if we want, but we’ve already fulfilled the six events a year needed to fill the requirements by the big SIGGRAPH.
October Event:
October has the Computer Animation Festival for SIGGRAPH itself. Demetra needs to buy the content and get a lot of people to come see it. If we can do a drawing or promo stuff it might be a really good idea. Demetra will try and contact Wacom, or Paul will through his connections who work there to make it happen.
Action Items:
Paul needs to write down issues with site to bring to the conference, Paul will send something to the Cascade SIGGRAPH gmail account. We need it before the 8th of August
Christina needs to send out social media promotions before the conference
Demetra needs to send Christina the needed info for the social media promotion stuff
Wes / Demetra need to complete and send out the annual report by August 1st
Elections need to be completed this weekend by Demetra for August. Madison will be joining the board with us as well probably as the vice chair to help Christina transition out.